File Name: | CGCookie – TREAD: Hard Surface Asset Creation for Video Games |
Content Source: | https://cgcookie.com/courses/tread-hard-surface-asset-creation-for-video-games |
Genre / Category: | 3D Tutorials |
File Size : | 5.6 GB |
Publisher: | cgcookie |
Updated and Published: | December 28, 2024 |
TREAD takes us on a ride through the entire workflow of hard surface asset creation, from start to finish line.
We’ll explore how we can harness modifiers and non-destructive modeling techniques in Blender to design complex models with relative ease. We will discover some tools to help us create efficient UV unwraps which will also play a critical role in clean, high quality textures. Using Substance Painter, we will generate those textures which will bring life into our model. Finally, we will look at importing our game-ready asset into Unreal Engine and set up a material using our texture maps.
The techniques explored in TREAD will provide a universal basis for tackling any future hard surface modeling, and build a foundation for understanding the game asset pipeline in its entirety.

DOWNLOAD LINK: CGCookie – TREAD: Hard Surface Asset Creation for Video Games
CGCookie.TREAD.Hard.Surface.Asset.Creation.for.Video.Games.part1.rar – 5.0 GB
CGCookie.TREAD.Hard.Surface.Asset.Creation.for.Video.Games.part2.rar – 654.5 MB
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