File Name: | Intro to Asset Creation for Games |
Content Source: | https://www.gameart.cgmasteracademy.com/courses/intro-to-asset-creation-for-games-premium |
Genre / Category: | 3D Tutorials |
File Size : | 9.4 GB |
Publisher: | gameart |
Updated and Published: | May 15, 2025 |
Course Format: Standard | Skills Level: Intermediate | Duration: 9 weeks
Assignment: Due each week. Expect to spend 10-20 hrs/wk viewing lectures, Q&A, and time on assignments
- PREREQUISITES: Basic modelling and texturing skills. Recommended course prerequsites: Intro to Maya, Intro to Production Modeling, Substance Basics
- MATERIALS: Blender (or equivalent), Substance Painter, Pure Ref, Marmoset
- Join Ben Keeling, an industry expert known for his work on Star Wars, Halo, and Suicide Squad, currently serving as Lead Environment Artist at Respawn, for a transformative journey into the world of the gaming industry. Explore the evolution of video games and learn how to create detailed, realistic props for games, beginning with your very own bot. And a chance to get personalized feedback throughout this process.
- In this course, you’ll gain a broad perspective of the gaming world, including its history, technology, and market dynamics.This course offers a unique blend of industry knowledge and practical 3D Prop modeling skills. Start with an exploration of the gaming industry’s past and present, then transition into hands-on learning with 3D Prop modeling and personalized feedback.
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DOWNLOAD LINK: Intro to Asset Creation for Games
Intro_to_Asset_Creation_for_Games.part1.rar – 4.0 GB
Intro_to_Asset_Creation_for_Games.part2.rar – 4.0 GB
Intro_to_Asset_Creation_for_Games.part3.rar – 1.4 GB
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