File Name: | DesignSystem University – Design Systems 101 |
Content Source: | https://designsystem.university/courses/design-systems-101 |
Genre / Category: | Web Design Tuts |
File Size : | 2 GB |
Publisher: | designsystem |
Updated and Published: | June 22, 2025 |
- A hands-on, 72-module, 10+ hour course that gets you started on everything you need to know to get a design system’s design and code up and running.
- Design systems are essential for organizations of all sizes, from Fortune 500 companies to design-forward brands. Many organizations now have dedicated teams to build and maintain design systems because they save time and resources while improving product quality. As a designer building your career, knowing how to work with design systems gives you a competitive edge in today’s job market.
00 – Course Prep
- Welcome to the Course!
- Why Design Systems
- The Value of Design Systems
- About the Instructor
- About This Course
- How This Course Works
- About the Capstone Project
- Design or Code?
- Tools & Software
- About Figma
- Sign Up for a CodePen Account
01 – Design Systems
- An Overview of Design Systems
- The 7 Types of Design Systems
- Design Systems as Brand Identities and Visual Language
- Design Systems as Projects
- Design Systems as Tools and Templates
- Design Systems as Digital Products
- Design Systems as a Process
- Design Systems as a Service
- Design Systems as a Practice
- Choose Your Own Design System Adventure
- Intro to Design Tools for Design Systems
- Intro to Engineering Tools for Design Systems
- Design System Roundup
- Using a Design System in Figma
- Use an Existing, Public Design System
02 – Processes, Workflows, and Frameworks
- Processes, Workflows, and Frameworks
- Waterfall
- Agile
- Front-End Engineering is More Important than Visual Design
- Front-End Engineering is More Important than Back-End Engineering
- Front-End Engineering: The Missing Skillset
- The Best Type of Agile for Design Systems
- Working in Public
- Hot Potato
- Create a Webpage Using the Hot Potato Process
03 – Design System Tools: Designing & Coding Components
- Design System Tools: Designing & Coding Components
- What’s So Difficult about Creating Design Systems?
- The Virtuous Cycle for Digital Organizations
- The Broken Business of Buy-In
- Pilots: The Best Way to Start and Scale a Design System
- Case Study: Piloting Unity, a Design System for ExxonMobil
- The Most Exciting Design Systems are Boring
- Don’t Create. Collect.
- Design Systems are an Emergent Strategy
- The Measuring Spoon Cycle for Design Systems
- How Do You Know if a Component Should Be Added to the Design System?
- Designing Components
- Yak Shaving
- How the Internet Works
- Creating and Publishing a Design System with React and NPM
- Keeping Design and Code in Sync
- An Assignment of 2’s: Make 2 Design Systems with 2 Components Each and 2 Implementations of Them
04 – Documentation & Reference Websites
- Documentation & Reference Websites
- The Ecosystem of Design Systems
- Don’t Document. Chronicle.
- Reference Sites are Marketing Sites Too
- Reference Site Tools Roundup
- Let’s Chronicle a Design System
- Create a Reference Site for Your Design System
05 – Creativity & Deviating from the System
- Creativity & Deviating from the System
- If Everything’s Special, Nothing’s Special
- If Nothing’s Special, Nothing’s Special
- 80/20 Rule for Design Systems
- Design Systems Aren’t All or Nothing
- The Virtuous Cycle, Revisited
- Create a Blended Page of New and Old Components
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