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File Name: | How To Create A First Person Shooter In Unreal Engine 5 |
Content Source: | https://www.udemy.com/course/how-to-create-a-first-person-shooter-in-unreal-engine/ |
Genre / Category: | Drawing & Painting |
File Size : | 4.5GB |
Publisher: | udemy |
Updated and Published: | October 09, 2023 |
Master the Art of FPS Game Development in Unreal Engine: Building Your Own Action-Packed Adventure
Course in a Nutshell: Learn How to Create a First Person Shooter in Unreal Engine
In this course, you will embark on an exciting journey into the world of game development as you learn how to create your very own First Person Shooter (FPS) game using the powerful Unreal Engine. Whether you’re a beginner looking to dive into game development or an experienced developer seeking to expand your skills, this course has something to offer for everyone.
Course Overview:
This comprehensive course is designed to guide you step-by-step through the process of building a First Person Shooter in Unreal Engine. Starting with the basics, you will be introduced to the Unreal Engine interface, where you’ll learn how to set up a new project and navigate the game development environment.
Next, you will delve into the core mechanics of an FPS game. You’ll master the art of creating a first-person camera perspective, implementing player movement and controls, and setting up a dynamic weapon system.
What’s Inside
Course Modules :
- Introduction
- Creating A Weapon System
- Creating A Zombie Enemy
- Creating World Items
- Designing The Level
- Creating The Game
- Final Touches
What Will You Learn In this Course:
At the end of this course, you will have acquired a diverse range of skills and knowledge that will empower you to create a fully functional and polished First Person Shooter game in Unreal Engine. Here’s a summary of what you’ll have learned:
- Unreal Engine Fundamentals: You’ll gain a solid understanding of the Unreal Engine interface, how to set up a project, and how to navigate the various tools and features.
- FPS Mechanics: Learn how to implement first-person camera controls, player movement, and shooting mechanics to create a seamless FPS experience.
- Weapon Systems: Master the art of designing and implementing realistic weapon mechanics, including reloading, aiming, and weapon swapping.
- Level Design: Develop captivating environments with interactive elements, using assets from Quixel Megascans.
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