File Name: | Wirecolor to Material v1.02 – 3ds Max Script |
Content Source: | https://www.scriptspot.com/3ds-max/scripts/wirecolor-to-material |
Genre / Category: | Plug-ins |
File Size : | 5KB |
Publisher: | scriptspot |
Updated and Published: | May 22, 2025 |
Description
Automatically create and assign materials from objects’ wirecolor.
- 6 material types supported (from several render engines): Physical material, Arnold Standard Surface, VRay material, Corona material, FStorm, Standard material.
- Work on selection or process all objects in scene at once
- Choose to affect only geometry or geometry + shapes
- It builds only 1 material per wirecolor, avoiding the creation of unnecessary material duplicates
- Excludes objects with materials already asssigned
Installation
1. Drag the script to a viewport.
2. Go to Customize > Customize user interface > Toolbars > Category: Spline Dynamics – free scripts.
3. Drag the script’s name to a toolbar.
DOWNLOAD LINK: Wirecolor to Material v1.02 – 3ds Max Script
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